Dani Corado Quirós Danko Location: Mataró, España Language(s):
English, French, Spanish Member Since: February 2002 Last Updated: 29 November 2006 Portfolio Views: 4429 Chosen as Favorite: 2
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Rude -ruthless head hunter- 3ds max, Photoshop, ZBrush November 2006
Base mesh for the head and torso modeled in 3Ds Max. Then exported to subdive and sculpt details in Zbrush. For the shader I tried a SSS material rendered with Mental Ray. No unwraping and texturing done, so the image is finally post-processed in photoshop.